Skate It va fi rezultatul unei colaborari dintre EA Games si Skater Nations deoarece versiunea pentru iPhone/iPod Touch va fi un port al celei de pe consola, iar asteptarile pasionatilor acestui gen de jocuri sunt mari deorece precedentele aplicatii au fost o dezamagire totala asa ca toata presiunea sta pe umerii celor de la EA Games pentru a scoate un joc foarte bun atat din punct de vedere grafic dar si al gameplay-ului.
Ca si precedentele, Skate It se va baza pe accelerometru si pe swipe gestures, printr-o simpla apasare a unui buton caracterul vostru va putea face tot felul de scheme cu board-ul. Ca tot veni vorba de caractere, veti putea juca fie cu caractere reprezentand nume mari din lumea skateboarding-ului fie va puteti creea propriul caracter cu ajutorul caruia sa castigati competitii/awards pentru a va creste faima in lumea din joc.
Skate It va fi disponibil undeva prin luna mai a acestui an, cand vor aparea detalii noi va voi tine la curent.
Iata ce va aduce jocul :
- FEEL IT & PICK UP AND PLAY LIKE IT’S FOR REAL: We’ve maxed out the potential of your accelerometer and gesture controls. Get a real feel of a true skate experience as you conquer the skater nirvana that is “San Vanelona” or roll through real-world locations.
- FLICK- IT & LAND YOUR TRICKS: Use the revolutionary touchscreen Flick-it controls to pull off ollies, kickflips, heelflips, Pop Shuvits, and more.
- BE IT & LIVE THE LIFE OF THE PROS: Freeskate as a selected pro skater, or as your own customized guy or girl. Score Personal Bests in Career mode, and get sponsorships and perks galore.
- KILL IT & UNLOCK STUFF: Own challenges and KILL them to get the really good stuff — from new boards to outfits. Unlock fresh skate spots, too. Gain enough gear and create your own killer skate park.
- FILM IT & SEE YOUR SKILLS IN ACTION: Capture every sick line or epic bail on camera. Replay footage to view your mastery or just for your own amusement.
- KICK IT TO YOUR OWN TUNES: You can even shred to a soundtrack from your own music library.
This post was last modified on mart. 4, 2010, 10:33 AM 10:33